Work History
Education
Skills
Projects
Additional Works
Timeline
Generic

Hongyi Zeng

St Louis,MO

Work History

Teacher's Assistant

Washington University, St. Louis
01.2025 - 05.2025
  • Provided timely feedback to students on their performance and homework, allowing them to progress on challenging open questions or basic concepts.
  • Collaborated with colleagues to give the best solutions and grading rubric for homework and exams.

Education

Master of Science - Computer Science

Washington University in St Louis
St. Louis, MO
05-2026

Bachelor of Science - Computer Science

Jinan University
Guangdong, China
07-2024

Skills

    Languages: JavaScript, HTML5, CSS3, Python, C, C#
    Frameworks & Libraries: Reactjs, Vuejs, Mantine, Flask, Tailwind CSS, Gradio
    Tools: Git, Figma, VS Code, Chrome DevTools, Postman, Unity, MySQL, WPF

Projects

Mug-Diffusion Interface | HTML/CSS, JavaScript, Gradio | GitHub

  • Led the design and development of the interactive front-end interface for a diffusion-based image generation project.
  • Integrated user-upload and parameter control UI with the underlying Python-based generation model.
  • Connected front-end to back-end tools for model inference, dataset selection, and output visualization.

Nonogram Puzzle Game | Vue.js, JavaScript, HTML/CSS, MySQL Collaborative project (2-person team)

  • Co-developed a web-based Nonogram puzzle game playable in-browser with interactive logic validation.
  • Built custom UI from scratch, implemented adjustable grid size, timer, and win statistics display.
  • Developed back-end logic for storing results and player stats using MySQL.
  • Screenshots available upon request due to course submission constraints.

Stress & Mental Wellbeing Web App | React.js, Mantine, Figma Course Project @ Washington University in St. Louis

  • Collaborated with a 5-member team to design and build a React-based self-help platform for college students.
  • Led front-end implementation of calendar and to-do modules, following atomic design principles from Figma prototypes.
  • Developed responsive components using Mantine, optimized user interactions, and aligned closely with provided UX specs.
  • Figma design documentation available upon request (screenshots only).

Super-Resolution Software Tool | Python, WPF

  • Created a desktop GUI for visual image enhancement, supporting model import and preview.
  • Designed interface layout and user flow for accessibility and efficiency.
  • Patent granted for the underlying method (CN115587934A).

WebGL Game Project | Unity, C#, WebGL | itch.io

  • Designed and developed an interactive game deployed via WebGL to the itch.io platform.
  • Implemented game logic, UI interactions, and real-time mechanics using Unity's scripting system.
  • Deployed and optimized for browser-based play with responsive controls and visual polish.

Additional Works

ADDITIONAL PROJECTS WITH UI/UX COMPONENTS

Gameplay Deck Predictor Interface With Prof. Roman Garnett – Sep 2024 to Jan 2025

  • Built an interactive tool for visualizing deck strength in card-based games.
  • Designed user-facing display components to present evaluation outcomes from model predictions.

PUBLICATIONS & PATENTS

  • Zhan Li, Xinrui Wang, Hongyi Zeng, et al. "Image-Based PM2.5 Estimation Platform". China Copyright ID: 2023SR0593748
  • Hongyi Zeng. "Image Super-Resolution Reconstruction and Dehazing Method and System Based on Loss Classification and Dual-Branch Network", Patent CN115587934A (Issued Jan 2023)

Timeline

Teacher's Assistant

Washington University, St. Louis
01.2025 - 05.2025

Master of Science - Computer Science

Washington University in St Louis

Bachelor of Science - Computer Science

Jinan University
Hongyi Zeng